Author Topic: Almost there with the Acorn Atom  (Read 1424 times)

Aeliss

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Re: Almost there with the Acorn Atom
« Reply #4 on: July 11, 2022, 11:41:37 AM »
I don't find it on my side, you can submit i ^^
To make a cleaner post there is a "code tag" the htag.

Code: [Select]
To have the code displayed like that
But I think mgalaxy will use it direclty.

Disney Rob

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Re: Almost there with the Acorn Atom
« Reply #3 on: July 09, 2022, 10:19:26 AM »
Thank you Aeliss
I am using the tape option.
I take it you have already got this system to work.
I was going to submit my code  for all three acorn systems.
But if it is out there already, I don't want to muck it up for others.

Aeliss

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Re: Almost there with the Acorn Atom
« Reply #2 on: July 09, 2022, 04:01:53 AM »
Code: [Select]
cmd="-f -g "%path\%file%ext""

Are you sure for the command line ?
Try with the shell to be sure, I have found this link https://github.com/hoglet67/Atomulator/issues/4 with some parameter, but idk if you use disk or tape ?

Disney Rob

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Almost there with the Acorn Atom
« Reply #1 on: July 08, 2022, 03:11:26 PM »
Okay, I got two out of the three Acorn systems working on mGalaxy.
The only one left is Atomulator for the Acorn atom.
 
Here is the code I added to emulators.xml
</Emulator>
    <Emulator name="Atomulator" hidden="false">
      <Systems>
         <System name="Acorn Atom" option="" script="true" cmd="-f -g &quot;%path\%file%ext&quot;" extensions="uef|cfw"/>
      </Systems>
      <Requirement>None</Requirement>
    <Emulator>
Now it registers in roadway. I can add it to my group of systems.  I can link to the emulator And I am able to see it   in mGalaxy, game slisting and all
But when I run the game  the emulator starts up, and I assume it is reading the rom , but that is as far as it goes.
What do I need to add to make Atomulator start to run the rom ?