mGalaxy forum

General Discussions => Need Help? => Topic started by: dashingw on January 31, 2015, 07:59:16 PM

Title: Commodore 64 run/Stop Key
Post by: dashingw on January 31, 2015, 07:59:16 PM
Anybody that uses WinVise what is the Run/Stop key or how do I map it, Can't seem to find it ?? :o)

Also why does mGalaxy only show the roms in the rom Folder only if they are in .Zip format when Winvise only seems to run .T64 and .D64 files. When I run the emulator by itself I have to choose Tape/Disk Files, it doesnt see .zip files ??
Title: Re: Commodore 64 run/Stop Key
Post by: mgalaxy on February 01, 2015, 03:13:46 AM
This is due to the fact that your extensions are capitalized '.T64' where mGalaxy waits for a '.t64' (this limit has been removed for the next mGalaxy version))
Title: Re: Commodore 64 run/Stop Key
Post by: dashingw on February 01, 2015, 04:50:49 AM
ahh ok got that fixed Thanks  ;) , now does anybody know how to make a run/stop key to start the damn games ?? lol. I got the games running but I cant actually start to play a game i guess without that damn key configured  :)
Title: Re: Commodore 64 run/Stop Key
Post by: Aeliss on February 01, 2015, 01:15:16 PM
Lol, I have same problem with some atari emuls

Configure your joypad, you can see if it works on windowed mode at the bottom

If you can't start a game with it try "switch joystick" (alt+j)

But I think some games works with keyboard instead of joystick
Title: Re: Commodore 64 run/Stop Key
Post by: dashingw on February 01, 2015, 07:56:01 PM
It turned out to be the escape key, swear I tried that before. And yes, with Winvise you have to switch ports for the joystick and buttons to work after mapping