Many thanks all and yes, of course I will share.
Unfortunatly, unless somebody can advise - I am not sure if this is going to be able to do the job.
MFME uses essentially a .gam file to lauch the Fruit Machine games, you can get the emulator from here (
https://www.fruitemu.co.uk/ib/index.php?/topic/18094-mfmev5-release-thread/ ), the first post.
A good selection of games are available from here (
http://www.desertislandfruits.com/forum/index.php?/portal/ ), this needs resgistering to manage the download bandwidth.
When you run MFME, it opens a .gam file which contains all that is needed. A typical one looks like the following...
bonkers_mpu5.gamSystem MPU5
DIP 1 00000000
DIP 2 00000000
REEL 1 1 94
REEL 2 9 86
REEL 3 75 20
REEL 4 15 80
REEL 5 13 82
Stake 3
Jackpot 5
Percentage 8
SetPercent 86
TotalIn 4790
TotalOut 3340
Effects 255
SEC2 "CASHIN" 4790
SEC3 "CASHOUT" 3340
Played 37
Game Bonkers
Version 1.05
Layout BonkersDx.fml
ROM bon10s.p1
ROM bon10s.p2
ROM bon10s.p3
ROM bon10s.p4
The problem I am having with mGalaxy as it seems to be scanning from roms when you fire it up, is it automatically crashes if I put the rom extension in for .gam. Now I know that is because it is not a binary file.
I need to make this recongisie the custom extension and just as it would display a rom, simply display the name of the .gam file in the menu. For example, the .gam file above is
bonkers_mpu5.gam and the menu should display "bonkers_mpu5".
I think the solution is to prevent the autoscanning and manually edit the database with the enteries of the .gam file. Is this possible please ?