Author Topic: Nintendo WII - YES, but ...  (Read 31149 times)

h3xl3y

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Re: Nintendo WII - YES, but ...
« Reply #22 on: May 18, 2013, 10:06:26 AM »
well don't know that as i don't have real Wiimote and cannot test

Stefan

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Re: Nintendo WII - YES, but ...
« Reply #21 on: May 18, 2013, 10:02:18 AM »
Hexely, yes your script work too.

But i take the solution from Aeliss, only set the parameters /e first and /b at the end, in system-block,
so i can use all without AutoIt.

Controllers, i know that, and i use this, it work, but my question is:
I must everytime click on [Connect] and [Refresh], and wait near a minute ...
Can made this steps automatic ?

Or is there some Config. to make at System Options in Windows 7 by Bluetooth ?
« Last Edit: May 18, 2013, 10:05:10 AM by Stefan »
---------------
Greetings from Austria

h3xl3y

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Re: Nintendo WII - YES, but ...
« Reply #20 on: May 18, 2013, 09:55:08 AM »
Quote
I have a Wii Controller too, is there a way in Dolphin, to let it auto connect,
if this turn on ?
Yes you can set in Wiimote and Choose Real Wiimote

h3xl3y

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Re: Nintendo WII - YES, but ...
« Reply #19 on: May 18, 2013, 09:52:55 AM »
@Stefan
How that it works now for you and not before ?

if you use the script when you press ESC it exits ok ?
can you control mGalaxy or the script remains paused

Aeliss

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Re: Nintendo WII - YES, but ...
« Reply #18 on: May 18, 2013, 09:51:03 AM »
But take care wii is in the last generation console, so I m not sure it s 100/100 legal.

Stefan

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Re: Nintendo WII - YES, but ...
« Reply #17 on: May 18, 2013, 09:47:28 AM »
BOAH it works "so easy", and before i catch with Scripting a hour or more  ;)

Thank you Aeliss.

Hexely, i hope this help you too  :D

And the Admin here can take over a new Emu at mGalaxy 4.2  8)
btw. there i will see too: PSP and DS  ;D

So now, lets play  ;D

----

One side Question:

I have a Wii Controller too, is there a way in Dolphin, to let it auto connect,
if this turn on ?
« Last Edit: May 18, 2013, 09:52:13 AM by Stefan »
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Greetings from Austria

Aeliss

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Re: Nintendo WII - YES, but ...
« Reply #16 on: May 18, 2013, 09:42:01 AM »
Dolphin 3.5

 <Cmd id="0" name="Dolphin" value="/e &quot;%path\%file%ext&quot; /b" />

and configure the esc key to stop the emulation.
the /b command is for exit emulator when stop emulation.

http://dolphin-emu.googlecode.com/git/Readme.txt
« Last Edit: May 18, 2013, 09:45:43 AM by Aeliss »

Stefan

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Re: Nintendo WII - YES, but ...
« Reply #15 on: May 18, 2013, 09:39:18 AM »
Thanks Aeliss, but there is no change for ESC key (?)

First, the Script from hexly is ok, thanks again,
but the first line must be ("{ESC}").

But i will try your version too, Aeliss, what i have to do now ?
<system> value parameters to "-b --batch ... " and the Options / Hotkeys ... at STOPP set to Escape,
then all right ?
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Aeliss

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Re: Nintendo WII - YES, but ...
« Reply #14 on: May 18, 2013, 09:35:43 AM »
Yep but i m doing it and it work and it s marked on the wii faq/help.

Try too.

Code: [Select]
  <System>
    <Name>Nintendo WII</Name>
    <AppPath>F:\emulateur\nintendo\wii\dolphin\Dolphin.exe</AppPath>
    <RomPath>F:\emulateur\nintendo\wii\rom</RomPath>
    <SnapPath>F:\emulateur\Mgalaxy\snapsemul\wii_gamecube</SnapPath>
    <VidPath />
    <Emu selected="0">
      <Cmd id="0" name="Dolphin" value="/e &quot;%path\%file%ext&quot; /b" />
    </Emu>
    <Ext selected="0">
      <Suf id="0" value=".iso" />
    </Ext>
    <Active>True</Active>
  </System>


dolphin.ini

Code: [Select]
[General]
LastFilename =
ShowLag = False
GCMPathes = 2
RecursiveGCMPaths = False
NANDRoot = ./User/Wii
WirelessMac =
GCMPath0 = F:\emulateur\nintendo\wii\rom
GCMPath1 = F:\emulateur\nintendo\gamecube\rom
[Interface]
ConfirmStop = False
UsePanicHandlers = True
OnScreenDisplayMessages = True
HideCursor = True
AutoHideCursor = False
Theme = 0
MainWindowPosX = 803
MainWindowPosY = 177
MainWindowWidth = 800
MainWindowHeight = 648
Language = 0
ShowToolbar = True
ShowStatusbar = True
ShowLogWindow = False
ShowLogConfigWindow = False
ShowConsole = False
ThemeName = Boomy
[Hotkeys]
Open = 79
OpenModifier = 2
ChangeDisc = 0
ChangeDiscModifier = 0
RefreshList = 0
RefreshListModifier = 0
PlayPause = 349
PlayPauseModifier = 0
Stop = 27
StopModifier = 0
Reset = 0
ResetModifier = 0
FrameAdvance = 0
FrameAdvanceModifier = 0
StartRecording = 0
StartRecordingModifier = 0
PlayRecording = 0
PlayRecordingModifier = 0
ExportRecording = 0
ExportRecordingModifier = 0
Readonlymode = 0
ReadonlymodeModifier = 0
ToggleFullscreen = 13
ToggleFullscreenModifier = 1
Screenshot = 348
ScreenshotModifier = 0
Wiimote1Connect = 344
Wiimote1ConnectModifier = 1
Wiimote2Connect = 345
Wiimote2ConnectModifier = 1
Wiimote3Connect = 346
Wiimote3ConnectModifier = 1
Wiimote4Connect = 347
Wiimote4ConnectModifier = 1
LoadStateSlot1 = 340
LoadStateSlot1Modifier = 0
LoadStateSlot2 = 341
LoadStateSlot2Modifier = 0
LoadStateSlot3 = 342
LoadStateSlot3Modifier = 0
LoadStateSlot4 = 343
LoadStateSlot4Modifier = 0
LoadStateSlot5 = 344
LoadStateSlot5Modifier = 0
LoadStateSlot6 = 345
LoadStateSlot6Modifier = 0
LoadStateSlot7 = 346
LoadStateSlot7Modifier = 0
LoadStateSlot8 = 347
LoadStateSlot8Modifier = 0
SaveStateSlot1 = 340
SaveStateSlot1Modifier = 4
SaveStateSlot2 = 341
SaveStateSlot2Modifier = 4
SaveStateSlot3 = 342
SaveStateSlot3Modifier = 4
SaveStateSlot4 = 343
SaveStateSlot4Modifier = 4
SaveStateSlot5 = 344
SaveStateSlot5Modifier = 4
SaveStateSlot6 = 345
SaveStateSlot6Modifier = 4
SaveStateSlot7 = 346
SaveStateSlot7Modifier = 4
SaveStateSlot8 = 347
SaveStateSlot8Modifier = 4
[Display]
FullscreenResolution = 1280x1024
Fullscreen = False
RenderToMain = False
RenderWindowXPos = 330
RenderWindowYPos = 251
RenderWindowWidth = 640
RenderWindowHeight = 480
RenderWindowAutoSize = False
KeepWindowOnTop = False
ProgressiveScan = False
DisableScreenSaver = True
ForceNTSCJ = False
[GameList]
ListDrives = False
ListWad = True
ListWii = True
ListGC = True
ListJap = True
ListPal = True
ListUsa = True
ListFrance = True
ListItaly = True
ListKorea = True
ListTaiwan = True
ListUnknown = True
ListSort = 3
ListSortSecondary = 0
[Core]
HLE_BS2 = True
CPUCore = 1
CPUThread = True
DSPThread = False
DSPHLE = True
SkipIdle = True
LockThreads = False
DefaultGCM =
DVDRoot =
Apploader =
EnableCheats = True
SelectedLanguage = 2
MemcardA = F:\emulateur\nintendo\wii\dolphin\User\GC\MemoryCardA.USA.raw
MemcardB = ./User/GC/MemoryCardB.USA.raw
SlotA = 1
SlotB = 1
SerialPort1 = 255
BBA_MAC =
SIDevice0 = 6
SIDevice1 = 6
SIDevice2 = 0
SIDevice3 = 0
WiiSDCard = False
WiiKeyboard = False
WiimoteReconnectOnLoad = True
RunCompareServer = False
RunCompareClient = False
FrameLimit = 0x00000001
UseFPS = False
GFXBackend = Direct3D9
DPL2Decoder = False
Latency = 14
[Movie]
PauseMovie = False
Author =
[DSP]
EnableJIT = True
DumpAudio = False
Backend = DSound
Volume = 100
[MemcardManager]
« Last Edit: May 18, 2013, 09:39:47 AM by Aeliss »

h3xl3y

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Re: Nintendo WII - YES, but ...
« Reply #13 on: May 18, 2013, 09:34:47 AM »
@Aeliss
He said he tryed that and didn't work

Aeliss

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Re: Nintendo WII - YES, but ...
« Reply #12 on: May 18, 2013, 09:27:33 AM »
You don't need autoit script
If you use dolphin with command line the stop command will exit too.

Code: [Select]
so try first that in Options > Hotkeys
Change Esc key from "Stop" to "EXIT"

is enought

  -b, --batch                Exit Dolphin with emulator
« Last Edit: May 18, 2013, 09:30:53 AM by Aeliss »

h3xl3y

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Re: Nintendo WII - YES, but ...
« Reply #11 on: May 18, 2013, 09:21:51 AM »
Forgot to say that you need to change for the script to work
Code: [Select]
value="/b /e &quot;%path\%file%ext&quot;" />to
Code: [Select]
value="&quot;%path\%file%ext&quot;" />

h3xl3y

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Re: Nintendo WII - YES, but ...
« Reply #10 on: May 18, 2013, 09:18:53 AM »
Sorry i see now that was not working
Here try this
Code: [Select]
HotKeySet("Esc", "Terminate")
$app = "Dolphin.exe"
$path = "D:\mGalaxy\Emulators\Nintendo GC\"

If $CmdLine[0] == 1 Then
    Run ( $path & $app & " /b /e " & '"' & $CmdLine[1] & '"', $path)
    While 1
        Sleep(100)
    WEnd
EndIf

Func Terminate()
    ProcessClose ( $app )
    Exit 0
EndFunc

Note that may be a problem with this
on my system it exits the emu when press ESC but the script it remains active and paused   :o
so the problem is that until the script exits you can't control mGalaxy window

but try it and see if it works on your system
i'm still trying to correct it

Stefan

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Re: Nintendo WII - YES, but ...
« Reply #9 on: May 18, 2013, 09:07:16 AM »
i do have the /b /e allready in the <system> Part ... but i tryd with and without,
same problem ... :o

mGalaxy stay stable, no emu start, i wonder ...  :-\

can you give it a try at your system ?
« Last Edit: May 18, 2013, 09:08:56 AM by Stefan »
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Greetings from Austria

h3xl3y

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Re: Nintendo WII - YES, but ...
« Reply #8 on: May 18, 2013, 07:41:36 AM »
try this
Code: [Select]
HotKeySet("{ESC}", "Terminate")

If $CmdLine[0] == 1 Then
    $PID = Run ( "Dolphin.exe " /b /e "' & $CmdLine[1] & '"' )
    While 1
        Sleep(500)
    WEnd
EndIf

Func Terminate()
    While ProcessExists ( $PID )
     ProcessClose ( $PID )
    WEnd
    Exit 0
EndFunc